Any person that has a standing cheating ban by Ubisoft for Rainbow Six Siege is ineligible to participate in the tournament. This ineligibility will last long as Ubisoft upholds the cheating ban.
All players need to register using their correct Uplay Account. All player must have names that do not violate the Code of Conduct. Any player with an inappropriate name will be disqualified from the tournament.
Players are responsible for their own hardware and internet connection. If a team can´t play with the number of players which are registered in the tournament then this will be resulted as forfeit.
Everyone is responsible to have a connection (ping) as good as possible for their team region and technical situation. Also, all downloads and other programs which are unnecessary for the match must be turned off. For abusing this rule, the team can be disqualified.
Team rosters must consist of at least 5 players to participate in the tournament. Teams are allowed a maximum of 7 players (2 substitute players). All roster changes must be finalized before the registration deadline.
Playing with different players and/or account switching will result in the team being disqualified from the tournament.
It is only allowed to substitute a player before a match starts. Switch players between games in Bo3 & Bo5 games is allowed between maps.
Map veto & starting side will be determined using https://www.mapban.eu/. Tournament administrators will generate & share the required links. One player from each team is required to join in order to start the map veto & side selection.
The team with the higher seed has the host right. The game must be hosted on a dedicated server (online). The dedicated server location must be settled by default (based on ping). Matches that are being streamed are not allowed to start before a tournament admin has joined.
If a team is not ready to play within 10 minutes of the scheduled time, the team will be disqualified from the tournament in Bo1 matches. In Bo3 & Bo5 matches, if a team is not ready to play within 10 minutes of the scheduled time, the opponent team will be awarded 1 game win & the 10 minute timer for the next game will start.
All matches must be played with five players per team (5v5).
If a team chooses to forfeit a match, they will forfeit any prizes & will be replaced by their opponent from the previous round.
Both teams are responsible to enter correct results on the tournament page. Both teams must upload a screenshot of the results from the end of the game to the tournament page.
If a player drops from the server during a match, the round will continue uninterrupted until the end (Round starts with the first second of the preparation phase). After completion of the round, the player who disconnected will be allowed to re-join the server or a re-host can be requested. Every team can re-host the server once in a match.
If a Team leaves the server without informing the tournament admins, the team risks forfeiting the match.
In a re-hosted game, each player needs to choose the same settings as they picked at the start of the original game.
Each team is allowed up to 3 pauses during their match with a maximum pause time of 10 minutes per team.
Any abuse of bugs & glitches of any kind will result in the abusing team being disqualified.
Game observers other than tournament admins are not allowed in the tournament.
Personal Streaming of the tournament games is not allowed.
All participants are required to use Moss anti-cheat software provided by https://nohope.eu/ generated Zip files must be shared with the tournament admins after every match.
Any changes made to the Zip files will mark the files as corrupted & the team will be disqualified.
- Playlist Type: Normal Mode
- Server Type: Dedicated Server
- Voice Chat: Team Only
- Time of the Day: Day
- HUD Settings: Pro League
- Number of Bans: 4
- Ban Timer: 15
- Number of Rounds: 12
- Attacker/Defender Role swap: 6
- Overtime Rounds: 3
- Overtime Score Difference: 2 for qualifiers, unlimited for 3rd place match & finals
- Overtime Role Change: 1
- Objective Rotation Parameter: 2
- Objective Type Rotation: Rounds Played
- Attacker Unique Spawn: On
- Pick Phase Timer: 15
- 6TH Pick Phase: On
- 6TH Pick Phase Timer: 15
- Reveal Phase Timer: 5
- Damage Handicap: 100
- Friendly Fire Damage: 100
- Injured: 20
- Sprint: On
- Lean: On
- Death Replay: Off
GAME MODE: TDM BOMB
- Plant Duration: 7
- Defuse Duration: 7
- Fuse Time: 45
- Defuse Carrier Selection: On
- Preparation Phase Duration: 45
- Action Phase Duration: 180
- Lion, Gridlock & Mozzie are not allowed to be played during the tournament.
- All other operators are allowed.
- Club House